
About me
I do:
Virtual orchestration
Virtual acoustics
Music transcription and arrangement
I make custom MIDI rigs for composition, orchestration and performance.
I am currently building web, desktop, and plugin applications for MIDI and Spatial Audio, as well as designing agentic AI orchestration workflows.
I have a GitHub where you can check out my repos: https://github.com/craig-van-hise
I use a mixture of physical modeling synthesis and sample libraries to make virtual orchestral mockups.
I mix and master 3D audio in all of the major spatial audio formats:
ambisonics, binaural, object audio (Wwise, Dolby Atmos, MPEG-H).
Perspective:
I like problem solving.
I like being productive.
I like tech.
I think tech needs constant problem solving to progress.
I like streamlining workflows, identifying and improving bottlenecks and smoothing out glitches.
I like making hybrids.
Combinations and permutations.
I like optimizing.
Important factors in decision making:
• Price/Performance ratio
• Risk/Reward ratio
Goals:
• Development of agentic AI for MIDI and Spatial Audio applications
• Designing and delivering proof-of-concept for MIDI production/composition/orchestration/performance tools/plugins.
• Spatial audio implementation on various platforms for immersive AR/VR applications (video games/film/archviz/virtual archaeoacoustics).
• Content creation for immersive formats including orchestral scoring, unique ensembles, and sound design.
• Working with production teams of various sizes to act as a specialist in my fields of interest and to be incorporated into the manifestation of a larger cohesive creative entity.
• Continually develop expertise, skills, and tools for producing work.
• Collaborate in the development and implementation of new music technology.
• I would love to be involved in research projects involving spatial audio!

