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Spatial Audio
binaural mixes for headphones
dynamic examples with moving sources:
Reich, Steve
- Electric Counterpoint I
Final Fantasy
- Prelude
Gauntlet
- Stage Theme 01
dynamic examples with ambisonic sound field rotations:
Amelie
- L'autre Valse D'Amelie
The Legend of Zelda: A Link to the Past
- Fairy Fountain
The Legend of Zelda: Majora's Mask
- Snow Mountain
static examples (fixed stage placement):
Garbieli, Giovanni
- Sonata XIII
Bellinati, Paulo
- A Furiosa (Maxixe)
Brahms, Johannes
- Piano Trio no3 in Cm presto non assai
Too Close for Comfort
- Main Theme
Twin Peaks
- Main Theme
The Legend of Zelda: Ocarina of Time
- Kokiri Forest
The Legend of Zelda: The Windwaker
- Outset Island
Super Mario Bros. 2
- Overworld Theme
Streets of Rage 2
- In the Bar
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